![]() ![]() ![]() So, PBEM hits like 1% of people who fall out of of those generalizations. So, your players over 50 who are old enough to remember similar game methods of a by-gone era might be interested for nostalgia reasons. Anyone between 20-50 have day jobs and only have to time to play in the evenings - a narrow window of time that may not correspond with an email prompt. I don't know the demographics exactly, but anyone under 20 years old probably has no interest in that kind of slow pace. Result: All other human players are stuck on "Waiting for player decision".Originally posted by OdinTheGrand:The developers seem to think that play-by-email is a satisfactory way to solve this issue. We all tried restarting the game, going through the event logs, and other possible fixes, but we could never proceed with our turns.Ģ) The "Grail" feature should be turned on progress to the point where all human players are searching for "leads".ģ) One player goes to an exploration site and selects "Scan for leads and enter".Ĥ) That player auto-battles, the replays the fight manually. In a synchronous multiplayer game, after a battle was completed, the battle summary never appeared for the player who fought the battle all other players had a "Waiting for player decision" message on screen, and could not perform any actions. Please explain your issue is in as much detail as possible. Which version of the game are you running? What platform are you running the game on? Multiplayer game stuck on "Waiting for player action" ![]()
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